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davidmaletz
I like creating games and new worlds to explore, especially games with interesting mechanics or twists. I love indie games, anime, my wife and my cats!

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Aground Update 1.7.1 - Cafeteria and More

Posted by davidmaletz - June 26th, 2019


Update 1.7.1 is now live! In this update, we finished the incomplete areas on the colony ship and did some overall improvements and bugfixes for the science path to end update!


iu_35961_4440657.gif


The biggest additions are the cafeteria (pictured above) and the museum. These are fun optional areas that flesh out the colony ship and give you a few more options for the tough fights at the end of the game. Speaking of tough fights, a lot of people thought the final boss was too easy... so we made it harder!


We're a little behind now, so we updated the Early Access Roadmap, but we are still confident we'll make the March 2020 full release date.


In other news, we're also on sale for 10% off in the Steam Summer Sale! If you haven't gotten the game yet, or have a friend who wants it, now is a great time to get it!


We're back to working on the Magic Path to End update, which we hope to release by the end of July, so I hope you're looking forward to that!


Enjoy, and as always, don’t be shy if you have any questions or feedback - we are always happy to hear from our players. And don’t forget to join the social channels below if you haven’t already:


Discord

Reddit

Twitter

Facebook


2

Comments

WOOOHOOO hell yeah man i have been waiting for a new update for a long while
Your game is one of the first ive played in NG and its one of my all time favorites keep workin hard my guys you got support here all the time.

Thanks! We're definitely making progress, even if it seems slow at times! Thank you for your support!